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Text File  |  2000-03-27  |  358 b   |  22 lines

  1. #include "../common/header.ds"
  2. output "p:/base/ds/tsr1"
  3.  
  4.  
  5.  
  6.  
  7. local entity behinducam  // the cam that shows the enemys sneaking up on the player
  8.  
  9.  
  10.  
  11. behinducam = find entity with targetname "behinducam"
  12.  
  13.  
  14. behinducam.movetype = MOVETYPE_NOCLIP
  15.  
  16.  
  17. use entity behinducam // turns the camera on
  18.  
  19. use entity behinducam // turns the camera off
  20.  
  21.  
  22.